待认领/dreyk0o0-165270

@dreyk0o0 · 互动动画 · Three.js

@dreyk0o0 用 Claude Opus 5.5 写成的Three.js / shader视频。

Author
@dreyk0o0
Made with
Claude Opus 5.5
Stack
Three.js · shader · playable
Status
awaiting author
作者待认领

@dreyk0o0,你的优秀作品已经准备好成为 .motion 了,只差你的认领确认。认领后它会出现在你的名下,你可以决定是否发布为可复用的模板。

我是作者,去认领
PREVIEW · 4s@dreyk0o0Claude Opus 5.5

4 秒预览片段,作品归原作者 @dreyk0o0 所有。查看原帖 ↗

PROMPT作者公开的提示词

这条视频是怎么做出来的

Claude Opus 5.5 just built Minecraft.

In the browser. From a single prompt.

Noah Wachnick asked it to recreate Minecraft with advanced shaders, "as realistic as possible."

1 hour 37 minutes at max effort:

> block placement
> terrain
> realistic lighting and shaders

Here's a prompt to try it yourself. Bookmark this for later 

"Build a Minecraft-style voxel game in a single HTML file that runs in the browser.
- First-person controls: WASD, mouse look, jump
- Procedural terrain with hills, water and trees
- Place and break blocks with the mouse, 5 block types
- Advanced shaders: moving sun, soft shadows, ambient occlusion, fog, water reflections
- Smooth 60 fps on a laptop
Use Three.js from a CDN. Test it, fix every bug, then keep improving the visuals until it looks as realistic as possible."

Tips:
1. Set effort to max
2. Give it time, the original run took ~1.5 hours
3. When it's done, ask: "What looks least realistic? Fix it."

你也可以把这段提示词交给 Claude,做一条属于自己的版本。认领后,原作者可以把工程打包成可复用的 .motion 模板。