- Author
- @dreyk0o0
- Made with
- Claude Opus 5.5
- Stack
- Three.js · shader · playable
- Status
- awaiting author
PREVIEW · 4s@dreyk0o0Claude Opus 5.5
4 秒预览片段,作品归原作者 @dreyk0o0 所有。查看原帖 ↗
PROMPT作者公开的提示词
这条视频是怎么做出来的
Claude Opus 5.5 just built Minecraft. In the browser. From a single prompt. Noah Wachnick asked it to recreate Minecraft with advanced shaders, "as realistic as possible." 1 hour 37 minutes at max effort: > block placement > terrain > realistic lighting and shaders Here's a prompt to try it yourself. Bookmark this for later "Build a Minecraft-style voxel game in a single HTML file that runs in the browser. - First-person controls: WASD, mouse look, jump - Procedural terrain with hills, water and trees - Place and break blocks with the mouse, 5 block types - Advanced shaders: moving sun, soft shadows, ambient occlusion, fog, water reflections - Smooth 60 fps on a laptop Use Three.js from a CDN. Test it, fix every bug, then keep improving the visuals until it looks as realistic as possible." Tips: 1. Set effort to max 2. Give it time, the original run took ~1.5 hours 3. When it's done, ask: "What looks least realistic? Fix it."
你也可以把这段提示词交给 Claude,做一条属于自己的版本。认领后,原作者可以把工程打包成可复用的 .motion 模板。