
原作者 @naomixbt · Claude Opus 5.5
完整原片,保留原始声音(如有)。作品作者: @egeberkina 所有。查看原帖 ↗
Create a visually stunning 60-second video explaining how an earthquake happens through an interactive tectonic sandbox. Make it feel like we are watching someone explore a beautiful real-time simulation, not a slideshow or traditional educational video. Start with a clean 3D cross-section of Earth’s crust. Two tectonic plates slowly move against each other. Visualize the fault between them and show friction locking the plates while stress gradually builds. As pressure increases, make the simulation more intense: rock layers deform, stress zones glow, subtle vibrations begin, and a live seismograph starts reacting. Then trigger the earthquake. The fault suddenly slips and releases a massive burst of energy. Show seismic waves radiating outward through the ground, then transition upward to the surface where the landscape and a small city begin shaking. Visualize P-waves and S-waves traveling differently through the Earth, followed by the strongest surface waves. Show buildings reacting differently depending on distance from the epicenter. End by zooming back underground to reveal smaller aftershocks around the fault, then pull out to show the complete tectonic system. Use cinematic motion graphics, satisfying physics simulations, dramatic scale transitions, premium 3D scientific visualization, minimal typography, dynamic labels, smooth UI overlays and seamless transitions. The pacing should constantly evolve and reveal something new every few seconds so the full 60 seconds stays visually engaging. Make it feel like an Apple-quality interactive science visualization turned into a cinematic motion-design video.
你也可以把这段提示词交给 Claude,做一条属于自己的版本。认领后,原作者可以把工程打包成可复用的 .motion 模板。




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